Hello everyone! I'm working hard to get as many bugs fixed and features in before the 24th! Here is what I have so far folks.
Additions:
-Added New Harvestable Asteroids
Asteroids can be harvested for early access to iron and uranium, used for construction in your planets.
-Added New Unit Scout Ships
Used to scout planets or scavenge depots.
-Added New Unit Transport Ships
Needed for sending troops and people to war or colonize planets. Also can be used for hauling resources.
-Added New Scouting System
Scouting depots and planets now require scout ships & fuel. This will now be added to the queue box with turns needed to pass before completion.
-Added New Leveling, XP & Skill Point System
Leveling up and gaining XP will reward you skill points to spend for certain upgrades.
-Added Hard Difficulty Option
-Added New planet being attacked Indicator
-Added low food warning event
Bug Fixes:
-Fixed End Turns continuously running with multiple clicks
-Fixed aliens producing billions of troops (Capped max for attacks to 5000)
-Fixed mess hall error message , negative value & Input-box not working
-Fixed mission collect button staying active after first mission complete
-Fixed depots stay gone and stay on the Queue box after game restart
-Fixed rebel scouting showing old message box
-Fixed rebel scouting showing “Alien” text instead of “Rebels”
-Fixed new alert messages number not filling text value over 9
-Fixed Aliens not attacking for a long time
-Fixed Heavy Gunner Total Text in “Main page”
-Fixed Alert Number keeps subtracting after viewing messages
-Fixed only Riflemen progressed unit training for missions
Changes:
Updated Timer size and font
-Updated Depot Message Box
-Updated Home Box
-Updated Locks and coming soon looks
-Updated Events Message Box
-Updated Missions & Alerts List Box
-Updated Money Gain Box
-Updated the Planet Owned status Banners
-Updated Player Create Box
-Updated Buy buttons in Shops/Base
-Updated Max buttons in Shops/Base
-Updated Main icons in Shop/Base
-Updated Planet Info Box
-Updated Turn Box
-Changed Back arrow now closes skill trees
-Changed both Missions & Alerts now can be single or double clicked
-Changed Ship Upgrades Active box to color green
-Changed Turret Icon for Active Ship Upgrades Bar
-Changed Unit Stats button size
-Changed Timer wait time to 3 seconds
Known Issues/Bugs
-Turrets completely stop attacks
-Queue Box not resetting properly with more than 1 action in the Queue
Finalized Beta Testing starts on December 20th. This will allow a few days of polishing before release.